1. Uncharted : Journal d'un explorateur Author/Creator: Deneschau, Nicolas, author Publication/Creation: Toulouse : Third Édition, [2018] Resource Type: Book Access & Availability: Loading
2. A brief history of video games : [from Atari to Xbox one] Author/Creator: Stanton, Richard, 1982- author Publication/Creation: London : Robinson ; Philadelphia : Running Press, 2015 Resource Type: Book Access & Availability: Loading
3. Classic home video games, 1989-1990 a complete guide to Sega Genesis, Neo Geo and TurboGrafx-16 games Author/Creator: Weiss, Brett, 1967- Publication/Creation: Jefferson, N.C. : McFarland & Co., 2011 Resource Type: Book Access & Availability: Loading
4. Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time Author/Creator: Loguidice, Bill., author Publication/Creation: Boston : Focal Press/Elsevier, 2009 Resource Type: Book Edition: 1st edition Access & Availability: Loading
5. 100 greatest video game franchises Publication/Creation: Lanham, Maryland : Rowman & Littlefield, 2017 Resource Type: Book Access & Availability: Loading
6. Playing at the next level : a history of American Sega games Author/Creator: Horowitz, Ken, 1973- author Publication/Creation: Jefferson, North Carolina : McFarland & Company, Inc., Publishers, [2016] Resource Type: Book Access & Availability: Loading
7. Vintage games 2.0 : an insider look at the most influential games of all time Author/Creator: Barton, Matt, author Publication/Creation: Boca Raton, FL ; New York : CRC Press, Taylor & Francis Group, [2017] Resource Type: Book Access & Availability: Loading
8. Videogame : a evolução da arte Author/Creator: Varella, João, 1985- author Publication/Creation: São Paulo : Lote 42, 2020 Resource Type: Book Edition: 1a. edição. Access & Availability: Loading
9. Minor platforms in videogame history Author/Creator: Nicoll, Benjamin (Lecturer in digital media), author Publication/Creation: Amsterdam : Amsterdam University Press, 2019 Resource Type: Book Access & Availability: Loading
10. Retrogame archeology : exploring old computer games Author/Creator: Aycock, John Daniel, 1970- author Publication/Creation: Switzerland : Springer, 2016 Resource Type: Book Access & Availability: Loading
11. Retrogame archeology : exploring old computer games Author/Creator: Aycock, John Daniel, 1970- author Publication/Creation: Switzerland : Springer, [2016] Resource Type: Book Access & Availability: Loading
12. The video games guide 1,000+ arcade, console and computer games, 1962-2012 Author/Creator: Fox, Matt, 1972- Publication/Creation: Jefferson, NC : McFarland & Company, Inc., Publishers, c2013 Resource Type: Book Edition: 2nd ed. Access & Availability: Loading
13. The video games guide : 1,000+ arcade, console and computer games, 1962-2012 Author/Creator: Fox, Matt, 1972- Publication/Creation: Jefferson, N.C. : McFarland & Company, Inc., Publishers, [2013] Resource Type: Book Edition: 2nd edition. Access & Availability: Loading
14. Dungeons and desktops : the history of computer role-playing games Author/Creator: Barton, Matt Publication/Creation: Wellesley, Mass. : A K Peters, [2008] Resource Type: Book Access & Availability: Loading
15. Console wars : Sega, Nintendo, and the battle that defined a generation Author/Creator: Harris, Blake J., author Publication/Creation: New York, NY : ItBooks, [2014] Resource Type: Book Edition: First edition. Access & Availability: Loading
16. Representations of poverty in videogames Author/Creator: Crowley, Adam, author Publication/Creation: Cham, Switzerland : Palgrave Macmillan, [2022] Resource Type: Book Access & Availability: Loading
17. Minor platforms in videogame history Author/Creator: Nicoll, Benjamin (Lecturer in digital media), author Publication/Creation: Amsterdam : Amsterdam University Press, 2019 Resource Type: Book Access & Availability: Loading
18. Manettes & pixels : Histoire du jeu vidéo et Retrogaming Author/Creator: Speranza, René, author Publication/Creation: Toulouse : Vallée Heureuse, [2018] Resource Type: Book Access & Availability: Loading
19. Break out : how the Apple II launched the PC gaming revolution Author/Creator: Craddock, David L., author Publication/Creation: Atglen, PA : Schiffer Publishing Ltd, [2017] Resource Type: Book Access & Availability: Loading
20. Bit by bit : how video games transformed our world Author/Creator: Ervin, Andrew, author Publication/Creation: New York, NY : Basic Books, [2017] Resource Type: Book Access & Availability: Loading
21. El videojugador : a propósito de la máquina recreativa Author/Creator: Navarro, Justo, 1953- author Publication/Creation: Barcelona : Editorial Anagrama, [2017] Resource Type: Book Edition: Edición en formato digital. Access & Availability: Loading
22. Wargames : from gladiators to gigabytes Author/Creator: Van Creveld, Martin, 1946- Publication/Creation: Cambridge ; New York : Cambridge University Press, 2013 Resource Type: Book Access & Availability: Loading
23. Before the crash : early video game history Publication/Creation: Detroit : Wayne State University Press, [2012] Resource Type: Book Access & Availability: Loading
24. Before the crash early video game history Publication/Creation: Detroit : Wayne State University Press, c2012 Resource Type: Book Access & Availability: Loading
25. All your base are belong to us : how fifty years of videogames conquered pop culture Author/Creator: Goldberg, Harold (Journalist) Publication/Creation: New York : Three Rivers Press, [2011] Resource Type: Book Edition: 1st edition. Access & Availability: Loading
26. Extra lives : why video games matter Author/Creator: Bissell, Tom, 1974- Publication/Creation: New York : Vintage Books, 2011 Resource Type: Book Edition: 1st Vintage Books edition. Access & Availability: Loading
27. Supercade : a visual history of the videogame age, 1971-1984 Author/Creator: Burnham, Van Publication/Creation: Cambridge, Mass. : MIT Press, 2003 Resource Type: Book Edition: 1st paperback edition. Access & Availability: Loading
28. Fifty key video games Publication/Creation: New York : Routledge, Taylor & Francis Group, 2023 Resource Type: Book Access & Availability: Loading
29. A History of Competitive Gaming Author/Creator: Lu, Zhouxiang, author Publication/Creation: New York, NY : Routledge, 2022 Resource Type: Book Access & Availability: Loading
30. Untold. Tennis for two Publication/Creation: Londonderry, Northern Ireland : Makematic, 2020 Resource Type: Video or Visual Material Access & Availability: Loading
31. Fans and videogames : histories, fandom, archives Publication/Creation: Abingdon, Oxon ; New York, NY : Routledge, an imprint of the Taylor & Francis Group, 2017 Resource Type: Book Access & Availability: Loading
32. Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time Author/Creator: Loguidice, Bill Publication/Creation: Boston : Focal Press/Elsevier, [2009] Resource Type: Book Access & Availability: Loading
33. The video games textbook : history, business, technology Author/Creator: Wardyga, Brian J., author Publication/Creation: Boca Raton : CRC Press, 2023 Resource Type: Book Edition: Second edition. Access & Availability: Loading
34. Real games : what's legitimate and what's not in contemporary video games Author/Creator: Consalvo, Mia, 1969- author Publication/Creation: Cambridge : MIT Press, 2019 Resource Type: Book Access & Availability: Loading
35. Early modernity and video games Publication/Creation: Newcastle upon Tyne, UK : Cambridge Scholars Publishing, 2014 Resource Type: Book Access & Availability: Loading
36. Early modernity and video games Publication/Creation: Newcastle upon Tyne, [England] : Cambridge Scholars Publishing, 2014 Resource Type: Book Access & Availability: Loading
37. Wargames : from gladiators to gigabytes Author/Creator: Van Creveld, Martin, 1946- author Publication/Creation: Cambridge : Cambridge University Press, 2013 Resource Type: Book Access & Availability: Loading
38. Before the crash : early video game history Publication/Creation: Detroit : Wayne State University Press, [2012] Resource Type: Book Access & Availability: Loading
39. Super power, spoony bards, and silverware : the Super Nintendo Entertainment System Author/Creator: Arsenault, Dominic, author Publication/Creation: Cambridge, Massachusetts : The MIT Press, [2017] Resource Type: Book Access & Availability: Loading
40. The media snatcher : PC/CORE/TURBO/ENGINE/GRAFX/16/CDROM2/SUPER/DUO/ARCADE/RX Author/Creator: Therrien, Carl, author Publication/Creation: Cambridge, Massachusetts : The MIT Press, 2019 Resource Type: Book Access & Availability: Loading
41. Super power, spoony bards, and silverware : the Super Nintendo Entertainment System Author/Creator: Arsenault, Dominic, author Publication/Creation: Cambridge, MA : The MIT Press, [2017] Resource Type: Book Access & Availability: Loading
42. Insert coin Publication/Creation: Los Angeles, CA : FilmHub, 2020 Resource Type: Video or Visual Material Access & Availability: Loading
43. The video game debate : unravelling the physical, social, and psychological effects of digital games Publication/Creation: New York, NY : Routledge, 2016 Resource Type: Book Access & Availability: Loading
44. The video game industry : formation, present state, and future Publication/Creation: New York : Routledge, 2012 Resource Type: Book Edition: 1st edition. Access & Availability: Loading
45. The video game industry : formation, present state, and future Publication/Creation: New York, N.Y. : Routledge, 2012 Resource Type: Book Edition: 1st ed. Access & Availability: Loading
46. The video game debate 2 : revisiting the physical, social, and psychological effects of video games Publication/Creation: New York, NY : Routledge, 2021 Resource Type: Book Access & Availability: Loading
47. Revolutionaries at Sony : the making of the Sony PlayStation and the visionaries who conquered the world of video games Author/Creator: Asakura, Reiji, 1950- Publication/Creation: New York : McGraw-Hill, [2000] Resource Type: Book Access & Availability: Loading
48. The media snatcher : PC/CORE/TURBO/ENGINE/GRAFX/16/CDROM2/SUPER/DUO/ARCADE/RX Author/Creator: Therrien, Carl, author Publication/Creation: Cambridge, Massachusetts : The MIT Press, [2019] Resource Type: Book Access & Availability: Loading
49. Shareware heroes : the renegades who redefined gaming at the dawn of the Internet Author/Creator: Moss, Richard (Richard C.), author Publication/Creation: [Old Saybrook, Connecticut] : Tantor Media, Inc., 2023 Resource Type: Sound Recording Edition: [First edition]. Access & Availability: Loading
50. They create worlds : the story of the people and companies that shaped the video game industry Author/Creator: Smith, Alexander (Historian), author Publication/Creation: Boca Raton : CRC Press, 2020- Resource Type: Book Access & Availability: Loading
51. Gamelife : a memoir Author/Creator: Clune, Michael W. Publication/Creation: New York : Faber and Faber, Inc., an affiliate of Farrar, Straus and Giroux, [2015] Resource Type: Book Edition: First edition. Access & Availability: Loading
52. Music video games : performance, politics, and play Publication/Creation: New York : Bloomsbury Academic, 2016 Resource Type: Book Access & Availability: Loading
53. Understanding video game music Author/Creator: Summers, Tim, 1987- author Publication/Creation: Cambridge : Cambridge University Press, 2016 Resource Type: Book Access & Availability: Loading
54. Music and game : perspectives on a popular alliance Publication/Creation: Wiesbaden : Springer VS, [2013] Resource Type: Book Access & Availability: Loading
55. Game sound : an introduction to the history, theory, and practice of video game music and sound design Author/Creator: Collins, Karen, 1973- Publication/Creation: Cambridge, Mass. : MIT Press, [2008] Resource Type: Book Access & Availability: Loading
56. Shigeru Miyamoto : Super Mario Bros., Donkey Kong, the Legend of Zelda Author/Creator: DeWinter, Jennifer Publication/Creation: New York : Bloomsbury Academic, 2015 Resource Type: Book Access & Availability: Loading
57. Hot tubs and Pac-Man : gender and the early video game industry in the United States (1950s-1980s) Author/Creator: McDivitt, Anne Ladyem, author Publication/Creation: Berlin ; Boston : De Gruyter Oldenbourg, [2020] Resource Type: Book Access & Availability: Loading
58. The Golden Age of Video Games : the Birth of a Multibillion Dollar Industry Author/Creator: Dillon, Roberto, author Publication/Creation: A K Peters/CRC Press, 2016 Resource Type: Book Edition: 1st. Access & Availability: Loading
59. Understanding video game music Author/Creator: Summers, Tim, 1987- author Publication/Creation: Cambridge : Cambridge University Press, 2016 Resource Type: Book Access & Availability: Loading
60. Finnish video games : a history and catalog Author/Creator: Kuorikoski, J. F., author Publication/Creation: Jefferson, North Carolina : McFarland & Company, Inc., Publishers, 2015 Resource Type: Book Access & Availability: Loading
61. Debugging game history : a critical lexicon Publication/Creation: Cambridge, Massachusetts ; London, England : The MIT Press, [2016] Resource Type: Book Access & Availability: Loading
62. 8-bit apocalypse : the untold story of Atari's missile command Author/Creator: Rubens, Alex, author Publication/Creation: New York : Overlook, 2018 Resource Type: Book Edition: First edition. Access & Availability: Loading
63. Music video games : performance, politics, and play Publication/Creation: New York : Bloomsbury Academic, 2016 Resource Type: Book Access & Availability: Loading
64. Understanding video game music Author/Creator: Summers, Tim, 1987- author Publication/Creation: Cambridge, United Kingdom : Cambridge University Press, 2016 Resource Type: Book Access & Availability: Loading
65. Ludomusicology : approaches to video game music Publication/Creation: Sheffield, UK ; Bristol, CT : Equinox Publishing, 2016 Resource Type: Book Access & Availability: Loading
66. The queerness of video game music Author/Creator: Summers, Tim, 1987- author Publication/Creation: Cambridge : Cambridge University Press, 2023 Resource Type: Book Access & Availability: Loading
67. Video game music Author/Creator: Gibbons, William 1981- (William James), author, compiler Publication/Creation: [New York] : Oxford University Press, [2018]- Resource Type: Journal, Newspaper or Serial Access & Availability: Loading
68. Electronic dreams : how 1980s Britain learned to love the computer Author/Creator: Lean, Tom, author Publication/Creation: London : Bloomsbury Sigma, 2016 Resource Type: Book Access & Availability: Loading
69. Music in the role-playing game : heroes & harmonies Publication/Creation: New York ; London : Routledge, 2020 Resource Type: Book Access & Availability: Loading
70. Unlimited replays : video games and classical music Author/Creator: Gibbons, William 1981- (William James), author Publication/Creation: New York, NY : Oxford University Press, [2018] Resource Type: Book Access & Availability: Loading
71. Music in video games : studying play Publication/Creation: New York, NY ; Abingdon, Oxon : Routledge, 2014 Resource Type: Book Access & Availability: Loading
72. From Pac-Man to pop music interactive audio in games and new media Publication/Creation: Aldershot, Hampshidre, England ; Burlington, VT : Ashgate, c2008 Resource Type: Book Access & Availability: Loading
73. The Cambridge companion to video game music Publication/Creation: Cambridge : Cambridge University Press, 2021 Resource Type: Book Access & Availability: Loading
74. Bits and pieces : a history of chiptunes Author/Creator: McAlpine, Kenneth B., author Publication/Creation: New York, NY : Oxford University Press, [2019] Resource Type: Book Access & Availability: Loading
75. Unlimited replays : video games and classical music Author/Creator: Gibbons, William 1981- (William James), author Publication/Creation: New York, NY : Oxford University Press, [2018] Resource Type: Book Access & Availability: Loading
76. Slave revolt on screen : the Haitian Revolution in film and video games Author/Creator: Sepinwall, Alyssa Goldstein, 1970- author Publication/Creation: Jackson : University Press of Mississippi, [2021] Resource Type: Book Access & Availability: Loading
77. Bits and pieces : a history of chiptunes Author/Creator: McAlpine, Kenneth, author Publication/Creation: New York, NY : Oxford University Press, [2019] Resource Type: Book Access & Availability: Loading
78. Tempest : geometries of play Author/Creator: Ruggill, Judd Ethan, author Publication/Creation: Ann Arbor : University of Michigan Press, 2015 Resource Type: Book Edition: 1st ed. Access & Availability: Loading
79. Homebrew gaming and the beginnings of vernacular digitality Author/Creator: Swalwell, Melanie, 1972- author Publication/Creation: Cambridge : The MIT Press, 2021 Resource Type: Book Access & Availability: Loading
80. Authenticity in the music of video games Author/Creator: Lind, Stephanie, author Publication/Creation: Lanham : Lexington Books, [2023] Resource Type: Book Access & Availability: Loading
81. Playing to Wiin : Nintendo and the videogame industry's greatest comeback Author/Creator: Sloan, Daniel, 1963- Publication/Creation: Singapore : Wiley (Asia), 2011 Resource Type: Book Access & Availability: Loading
82. Tempest : geometries of play Author/Creator: Ruggill, Judd Ethan, author Publication/Creation: Ann Arbor : University of Michigan Press, 2015 Resource Type: Book Access & Availability: Loading
83. From Pac-Man to pop music : interactive audio in games and new media Publication/Creation: Aldershot, England ; Burlington, VT : Ashgate, [2008] Resource Type: Book Access & Availability: Loading
84. Sound in motion : cinema, videogames, technology and audiences Publication/Creation: Newcastle upon Tyne, UK : Cambridge Scholars Publishing, 2018 Resource Type: Book Access & Availability: Loading
85. Sound in motion : cinema, videogames, technology and audiences Publication/Creation: Newcastle upon Tyne, UK : Cambridge Scholars Publishing, 2018 Resource Type: Book Access & Availability: Loading
86. Composing Music for Games : the Art, Technology and Business of Video Game Scoring Author/Creator: Thomas, Chance, 1961- Publication/Creation: Milton : Routledge, 2017 Resource Type: Book Access & Availability: Loading
87. Nostalgia and videogame music : a primer of case studies, theories, and analyses for the player-academic Publication/Creation: Bristol, UK ; Chicago, IL : Intellect, 2022 Resource Type: Book Access & Availability: Loading
88. Game sound : an introduction to the history, theory, and practice of video game music and sound design Author/Creator: Collins, Karen, 1973- Publication/Creation: Cambridge, Mass. : MIT Press, ©2008 Resource Type: Book Access & Availability: Loading
89. Four ways of hearing video game music Author/Creator: Kamp, Michiel, author Publication/Creation: New York : Oxford University Press, 2024 Resource Type: Book Access & Availability: Loading
90. Women's music for the screen : diverse narratives in sound Publication/Creation: New York, NY : Routledge, [2022]. Resource Type: Book Access & Availability: Loading
91. Nintendo : playing with power Author/Creator: Nichols, Randy (Randall James), author Publication/Creation: New York, NY : Routledge, 2024 Resource Type: Book Access & Availability: Loading
92. Atari design : impressions on coin-operated video game machines Author/Creator: Guins, Raiford, author Publication/Creation: London, UK ; New York, NY : Bloomsbury Visual Arts, Bloomsbury Publishing Plc, 2020 Resource Type: Book Access & Availability: Loading
93. The intersection of animation, video games, and music : making movement sing Publication/Creation: New York, NY : Routledge, 2023 Resource Type: Book Access & Availability: Loading
94. The legend of Zelda : ocarina of time : a game music companion Author/Creator: Summers, Tim, 1987- author Publication/Creation: Bristol, UK ; Chicago, IL, USA : Intellect Books, 2021 Resource Type: Book Edition: New edition. Access & Availability: Loading
95. Power play : how video games can save the world Author/Creator: Burak, Asi, author Publication/Creation: New York : St. Martin's Press, [2017] Resource Type: Book Edition: First Edition. Access & Availability: Loading
96. History of digital games : developments in art, design and interaction Author/Creator: Williams, Andrew, 1981- author Publication/Creation: Boca Raton, FL : CRC Press, [2017] Resource Type: Book Access & Availability: Loading
97. Tempest : geometries of play Author/Creator: Ruggill, Judd Ethan Publication/Creation: Ann Arbor : University of Michigan Press, 2015 Resource Type: Book Access & Availability: Loading
98. Reading Japan cool : patterns of manga literacy and discourse Author/Creator: Ingulsrud, John E. Publication/Creation: Lanham : Lexington Books, [2009] Resource Type: Book Access & Availability: Loading
99. Reading Japan cool patterns of manga literacy and discourse Author/Creator: Ingulsrud, John E. Publication/Creation: Lanham : Lexington Books, c2009 Resource Type: Book Access & Availability: Loading
100. User enhanced Publication/Creation: Minneapolis : University of Minnesota Press, 2011 Resource Type: Book Access & Availability: Loading