1. Blood, sweat, and pixels : the triumphant, turbulent stories behind how video games are made Author/Creator: Schreier, Jason, author Publication/Creation: New York : Harper, [2017] Resource Type: Book Edition: First edition. Access & Availability: Loading
2. Best before : videogames, supersession and obsolescence Author/Creator: Newman, James (James A.) Publication/Creation: Abingdon, Oxon ; New York : Routledge, 2012 Resource Type: Book Access & Availability: Loading
3. Best before : videogames, supersession and obsolescence Author/Creator: Newman, James (James A.), author Publication/Creation: Abingdon, Oxon ; New York : Routledge, 2012 Resource Type: Book Access & Availability: Loading
4. Thinking about video games : interviews with the experts Author/Creator: Heineman, David S. Publication/Creation: Bloomington : Indiana University Press, [2015] Resource Type: Book Access & Availability: Loading
5. HTML5 game development by example beginner's guide : make the most of HTML5 techniques to create exciting games from scratch Author/Creator: Makzan, author Publication/Creation: Birmingham, England ; Mumbai, [India] : Packt Publishing, 2015 Resource Type: Book Edition: 2nd ed. Access & Availability: Loading
6. Thinking about video games interviews with the experts Author/Creator: Heineman, David S., author Publication/Creation: Bloomington : Indiana University Press, [2015] Resource Type: Book Edition: 1st ed. Access & Availability: Loading
7. The minds behind the games : interviews with cult and classic video game developers Author/Creator: Hickey, Patrick, Jr., 1983- author Publication/Creation: Jefferson, North Carolina : McFarland & Company, Inc., Publishers, [2018] Resource Type: Book Access & Availability: Loading
8. Inside the video game industry : game developers talk about the business of play Author/Creator: Ruggill, Judd Ethan, author Publication/Creation: New York, NY : Routledge, 2017 Resource Type: Book Access & Availability: Loading
9. Early modernity and video games Publication/Creation: Newcastle upon Tyne, UK : Cambridge Scholars Publishing, 2014 Resource Type: Book Access & Availability: Loading
10. Early modernity and video games Publication/Creation: Newcastle upon Tyne, [England] : Cambridge Scholars Publishing, 2014 Resource Type: Book Access & Availability: Loading